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Switching directions on martial combat.

  • Writer: Remco Nijs
    Remco Nijs
  • Nov 24, 2024
  • 1 min read

I've been working on a Martial Combat self-study project where I have tried to recreate the combat player controller from the game Absolver.

After some careful consideration, I've come to the conclusion that regardless of whether or not I'd like to, I simply cannot bring this project to fruition by myself. So I've decided that rather than focusing on the sheer quantity of attacks, as you would see in Absolver, I will be focusing on tailoring a more refined combat experience.

 

For this, I'll be taking a lot of inspiration from the game Sifu, which I also really like. I will be utilizing a lot of the new Unreal Engine 5 animation ecosystems that have been added in recent updates.

I will be posting further updates on this blog as I continue working on this project so stay tuned.

PS, check out all this stuff I've already made so far!



 
 
 

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